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	<title>Reyniers Audio Blog</title>
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		<title>Recording Computer CPU Benchmarks &#8211; Sandy Bridge, Nehalem and Bulldozer Processors Compared</title>
		<link>http://www.reyniersaudio.com/blog/recording-computer/recording-computer-cpu-benchmarks-sandy-bridge-nehalem-and-bulldozer-processors-compared</link>
		<comments>http://www.reyniersaudio.com/blog/recording-computer/recording-computer-cpu-benchmarks-sandy-bridge-nehalem-and-bulldozer-processors-compared#comments</comments>
		<pubDate>Wed, 09 Nov 2011 05:32:05 +0000</pubDate>
		<dc:creator>Wouter Reyniers</dc:creator>
				<category><![CDATA[Audio Interface]]></category>
		<category><![CDATA[Benchmark]]></category>
		<category><![CDATA[Recording Computer]]></category>

		<guid isPermaLink="false">http://www.reyniersaudio.com/blog/?p=193</guid>
		<description><![CDATA[One of the toughest decisions to make when purchasing a computer for digital audio production is which processor will be best for your configuration. These days, the model numbers that designate the processors have very little to do with how &#8230; <a href="http://www.reyniersaudio.com/blog/recording-computer/recording-computer-cpu-benchmarks-sandy-bridge-nehalem-and-bulldozer-processors-compared">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
			<content:encoded><![CDATA[<a href="http://www.reyniersaudio.com/blog/wp-content/uploads/2011/11/Intel-Sandy-Bridge-Review-Core-i7-2600K-and-Core-i5-2500K-2.png">
    <img src="http://www.reyniersaudio.com/blog/wp-content/uploads/2011/11/Intel-Sandy-Bridge-Review-Core-i7-2600K-and-Core-i5-2500K-2-150x150.png" alt="" title="Intel-Sandy-Bridge-Review-Core-i7-2600K-and-Core-i5-2500K-2" width="150" height="150" class="alignright size-thumbnail wp-image-364" /></a>

<p>
    One of the toughest decisions to make when purchasing a computer for digital audio production is which processor will be best for your configuration. These days, the model numbers that designate the processors have very little to do with how fast the CPU actually is.  Furthermore, the commonly used denominator for speed GHz means less than it ever has due to variables such as total number of cores, hyper-threading and turbo-boost support, hyper transports, and on and on&#8230;
</p>
<p>
    As such, benchmarking digital audio workstation computers for audio production is not an easy task.  There are many synthetic benchmarks available that help compare processors but these are generally geared towards gaming, 3-D animation and general productivity. What sets audio production apart from other computing tasks is that everything has to happen in virtual real time &#8211; low latencies mean that the CPU has less time to make a calculation, sometimes resulting in glitches and artifacts during recording and playback. Most synthetic benchmarks do not address audio glitches, instead they focus on the raw number of calculations a processor can accomplish in a given time.  This is why we use a different, more hands-on approach to benchmark our systems.
</p>
<span id="more-193"></span>
<p>
    Theoretically, a method to gauge the yield of a processor is to count how many plugins it can handle at different latencies.  However, there are many variables that come into play. Different types of plugins are able to take advantage of different CPU technologies and many plugins will use up varying amounts of CPU depending on the content of the audio sent through it.  Then there are VSTi&#8217;s (Virtual Instruments), which use giant hyper-sampled libraries and are very RAM dependent.  To make things even more complicated different audio interfaces will give very different results.
</p>
<p>
    Our goal was to simplify all of this.  We chose not to benchmark a wide variety of plugins, that would be too complicated and time consuming. Instead, we focused on one plugin loaded many times.  We also limited our benchmarks to one interface &#8211; the Tascam FW-1884.
</p>
<h2>Our test interface and benchmark method:</h2>
<h3>Operating system and system configuration:</h3>
<p>
    All test results were measured on a systems running our specially optimized installations of Windows 7.  We perform our benchmark after the computer is fully optimized for audio production.  This includes BIOS and driver optimizations, removal of bloatware and unnecessary system services and other various tweaks to the system.  All systems had a minimum of 4GB of RAM &#8211; however this is rather inconsequential as this is a CPU benchmark.
</p>
<h3>Interface: Tascam FW1884</h3>
<p>We chose the FW-1884 for two reasons:</p>
<ol>
    <li>Since we started Reyniers Audio in 2007 we have used the FW-1884 to test all our workstations.  Through experience we have found that if it works with the Tascam FW-1884 it usually works with everything else, as this interface is extremely picky when it comes to which Firewire chipset you use.  Obviously we have tested our system with many different interfaces but we use the FW-1884 as a control, to test all our computers against one standard.</li>
    <li>The FW-1884 provides very low round-trip latency.  Many interfaces have a built-in safety buffer that will affect the true round-trip latency of your computer audio setup, from input to output via an ASIO driver.   To test round-trip latency we use CEntrance ASIO Latency Test Utility &#8211; this measures the true round-trip latency and is an excellent tool to determine the true speed of an audio interface (don&#8217;t trust your host&#8217;s latency numbers &#8211; they are far from accurate). The number of plugins a project can utilize at low latency greatly depends on the buffer size you select in your interface ASIO settings. The ideal interface will allow a low buffer setting with a low round-trip latency and high plugin counts. The issue of round-trip latency is worthy of another blog post (coming soon) but below is a quick chart to show that different interfaces can have very different round-trip latency results. The lower the latency the more instantaneous audio will feel. As you can see, the Tascam FW-1884 scores very well, and because of this we think this an excellent interface to test with.</li>
</ol>
<div class="interface">
    <h3>Round Trip Latency Measurements in Milliseconds</h3>
    <div class="spacer">
        <div><label>Yamaha n12 @ 64</label><em>6.92</em></div>
        <div><label>Yamaha MR 816 DSP FX on @ 64</label><em>10.14</em></div>
        <div><label>Yamaha MR 816 DSP FX off @ 64</label><em>8.64</em></div>
        <div><label>Terratec Phase X24 @ 88</label><em>10.05</em></div>
        <div><label>TC Electronic Konnekt Live @ 128</label><em>11.25</em></div>
        <div><label>TC Electronic Konnekt 24 @ 128</label><em>17.03</em></div>
        <div><label>TC Electonric Konnect 48D @ 128</label><em>15.08</em></div>
        <div><label>Tascam FW-1884 @ 32</label><em>3.33</em></div>
        <div><label>Steinbeg MR816CSX @ 32</label><em>5.67</em></div>
        <div><label>SSL Nucleus @ 64</label><em>4.38</em></div>
        <div><label>Roland Sonic Cell @ 96</label><em>14.58</em></div>
        <div><label>RME UC @ 48</label><em>4.88</em></div>
        <div><label>RME Multiface @ 32</label><em>3.61</em></div>
        <div><label>RME HDSPe AIO @ 32</label><em>4.26</em></div>
        <div><label>RME HDSPe AES @ 32</label><em>2.95</em></div>
        <div><label>RME HDSP9632 PCI @ 32</label><em>3.54</em></div>
        <div><label>RME FireFace UFX (USB) @ 64</label><em>5.06</em></div>
        <div><label>RME Fireface UFX (IEEE) @ 64</label><em>5.65</em></div>
        <div><label>RME Fireface 800 @ 64</label><em>6.1</em></div>
        <div><label>RME Babyface @ 64</label><em>5.58</em></div>
        <div><label>Presonus FireStudio Mobile @ 256</label><em>12</em></div>
        <div><label>Presonus FireStudio 26&#215;26 @ 64</label><em>6.5</em></div>
        <div><label>Presonus Firepod @ 88</label><em>10.41</em></div>
        <div><label>Presonus FireBox @ 88</label><em>13.74</em></div>
        <div><label>Presonus 44VSL @ 64</label><em>8.5</em></div>
        <div><label>Motu Traveler @ 32</label><em>2.49</em></div>
        <div><label>Motu 8pre @ 64</label><em>5.35</em></div>
        <div><label>Motu 896 (digital inputs) @ 32</label><em>2.04</em></div>
        <div><label>Motu 896 (analog inputs) @ 32</label><em>3.79</em></div>
        <div><label>Motu 424 @ 32</label><em>2.47</em></div>
        <div><label>Midas Venice F @ 64</label><em>5.81</em></div>
        <div><label>M-Audio Profire 610 @ 64</label><em>6.3</em></div>
        <div><label>M-Audio FW1814 @ 64</label><em>8.12</em></div>
        <div><label>M-Audio Fasttrack Ultra 8R USB @ 64</label><em>5.06</em></div>
        <div><label>M-Audio Fasttrack Pro @ 128</label><em>10.88</em></div>
        <div><label>M-Audio Delta 44 PCI @ 64</label><em>7.32</em></div>
        <div><label>M-Audio 1010lt @ 64</label><em>6.7</em></div>
        <div><label>MackieOnyx 400F @ 128</label><em>5.3</em></div>
        <div><label>Mackie Onyx 1640i @ 128</label><em>5.8</em></div>
        <div><label>Lynx TWO-C @ 32</label><em>3.86</em></div>
        <div><label>Lynx One PCI @ 128</label><em>7.19</em></div>
        <div><label>Line 6 TonePort GX @ 128</label><em>13.78</em></div>
        <div><label>Line 6 POD Studio UX1 @ 128</label><em>3.61</em></div>
        <div><label>Lexicon Lambda @ 128</label><em>17.5</em></div>
        <div><label>Focusrite Scarlett 18i6 @ 45</label><em>6.96</em></div>
        <div><label>Focusrite Saffire Pro 26 @ 32</label><em>5.87</em></div>
        <div><label>Focusrite Saffire Liquid 56 @ 64</label><em>5.81</em></div>
        <div><label>Focusrite Saffire 56 @ 64</label><em>5.81</em></div>
        <div><label>ESI U46 XL @ 64</label><em>2.9</em></div>
        <div><label>ESI Maya44e @ 64</label><em>2.9</em></div>
        <div><label>ESI Juli@ @ 64</label><em>4.44</em></div>
        <div><label>E-MU 1820M @ 264</label><em>14.24</em></div>
        <div><label>E-MU 0404 PCI @ 128</label><em>9.3</em></div>
        <div><label>E-MU 0202 USB @ 88</label><em>11</em></div>
        <div><label>Echo Layla 3G @ 32</label><em>3.5</em></div>
        <div><label>Echo Layla 24 @ 128</label><em>8.91</em></div>
        <div><label>Echo Gina 3G @ 32</label><em>3.47</em></div>
        <div><label>Echo Audio Fire 12 @ 64</label><em>12.56</em></div>
        <div><label>Digi 002 Rack @ 64</label><em>7.05</em></div>
        <div><label>AVID Mbox Pro 3 @ 64</label><em>5.03</em></div>
        <div><label>AVID HD Native @ 32</label><em>2.47</em></div>
        <div><label>Alesis IO|26 @ 64</label><em>7.87</em></div>
    </div>
    <p>The bars in this graph represent the lowest round trip latency we were able to measure using the CEntrance Latency Utility. The number after the @ by the interface is the ASIO buffer size used. Lower=Better</p>
</div>
<h3>Benchmark method</h3>
<p>As mentioned before, audio benchmarks can be rather complicated given the number of variables involved.  Luckily, the guys at <a href="http://www.dawbench.com" target="_blank">www.dawbench.com</a> have come up with several benchmarks to test a system with high track counts, extreme DSP loads and very CPU-intensive workloads.  Although they offer benchmarks using many different DAW hosts and plugins we have isolated our test to one in particular: the RXC benchmark. This test uses the 32-bit version of Reaper, convenient for us as we already install it on all our workstations.  We use this version of the benchmark for two reasons: 1) we love Reaper and use it daily; 2) it gives us a constant platform on which to run our tests and benchmarks.
</p>
<p>The RXC benchmark is a Reaper project that consists of:</p>
<ul>
    <li>40 tracks of sine waves</li>
    <li>4 stereo tracks of audio content</li>
    <li>320 ReaXcomp instances &#8211; 8 per sine wave</li>
</ul>
<p>If you are curious how your DAW computer stacks up feel free to run the benchmark yourself.  I have posted our slightly modified version of the DAWbench.com benchmark <a href="http://www.reyniersaudio.com/support/DAWBench-Reyniers_Audio-RXC.rar" target="_self">here</a>.</p>
<h3>Here&#8217;s how to run the benchmark:</h3>
<ol>
    <li>Install Reaper 32-bit (Although Cockos updates Reaper very frequently which could introduce slight variations in your results between versions, since we started testing using Reaper we&#8217;ve experienced less than a 3% variance between different Reaper versions)</li>
    <li>Extract the  <a href="http://www.reyniersaudio.com/support/DAWBench-Reyniers_Audio-RXC.rar">DAWBench-Reyniers_Audio-RXC.rar</a> file to a location of your choice.</li>
    <li>Inside the extracted directory you will find a file named &#8220;reaxcomp-standalone.dll&#8221; &#8211; place this file in your VSTPlugins directory and make sure Reaper is able to find the plugin.</li>
    <li>Complete a fresh system boot</li>	
    <li>Set the ASIO Driver setting to one of the following buffer settings: 32, 64, 128 and 256</li>
    <li>Open the project titled: &#8220;DAWbench-Reyniers Audio-RXC.rpp&#8221;.</li>
    <li>You&#8217;ll notice there are 44 tracks.  Tracks 1-40 have since waves and are muted by the faders.  Tracks 41-44 have the actual audio content &#8211; these tracks have no effects and will stay untouched throughout the process.</li>
    <li>Hit play and begin activating the ReaXcomp compressors one by one, track by track. You&#8217;ll notice the project is setup to loop continually.  It is important the activated effects are spread evenly across the tracks so instead of turning on all the effects on one track, work across the project to ensure the workload is divided across all tracks. An easy way to toggle activation of plugins in Reaper is to hold the &#8220;Shift&#8221; key and clicking the ReaXcomp slot in the Track FX panels in the mixer.</li>
    <li>While playing back the project, continue turning on the ReaXcomp compressors until your audio stream gets interrupted by clicks and pops.  Often times the clicks and pops will only begin after the project has looped a few times so once your CPU load is in the 80-90% range it is best to slow down the rate at which you turn on ReaXcomp instances to once per loop.</li>
    <li>Once a maximum has been reached, we take note of the number of plugins we were able to activate and repeat the process for each buffer size.</li>
</ol>
<h1>The Results:</h1>
<div class="cpubench">
    <h3>CPU Benchmark results using ReaXcomp in Reaper</h3>   
    <div class="spacer">
        <div><label>AMD FX6100</label><em  class="purple">83</em><em class="blue">89</em><em class="green">108</em><em class="red">110</em></div>
        <div><label>AMD X6 1055T</label><em class="purple">94</em><em class="blue">112</em><em class="green">122</em><em class="red">127</em></div>
        <div><label>AMD X6 1090T</label><em class="purple">96</em><em class="blue">110</em><em class="green">119</em><em class="red">142</em></div>
        <div><label>AMD X6 1090T @ 4.0GHz</label><em class="purple">110</em><em class="blue">118</em><em class="green">143</em><em class="red">145</em></div>
        <div><label>Intel i5 2400</label><em class="purple">117</em><em class="blue">134</em><em class="green">144</em><em class="red">153</em></div>
        <div><label>Intel i5 2500K</label><em class="purple">126</em><em class="blue">144</em><em class="green">153</em><em class="red">162</em></div>
        <div><label>Intel i7 920</label><em class="purple">136</em><em class="blue">158</em><em class="green">165</em><em class="red">170</em></div>
        <div><label>Intel i7 950</label><em class="purple">156</em><em class="blue">173</em><em class="green">181</em><em class="red">186</em></div>
        <div><label>Intel i5 2500K @ 4.5GHz</label><em class="purple">161</em><em class="blue">176</em><em class="green">188</em><em class="red">198</em></div>
        <div><label>Intel i7 960</label><em class="purple">168</em><em class="blue">186</em><em class="green">194</em><em class="red">200</em></div>
        <div><label>Intel i7 2600k</label><em class="purple">196</em><em class="blue">204</em><em class="green">214</em><em class="red">222</em></div>
        <div><label>Intel 2x E5620</label><em class="purple">224</em><em class="blue">251</em><em class="green">265</em><em class="red">271</em></div>
        <div><label>Intel i7 970</label><em class="purple">245</em><em class="blue">266</em><em class="green">277</em><em class="red">283</em></div>
        <div><label>Intel i7 980X</label><em class="purple">253</em><em class="blue">276</em><em class="green">288</em><em class="red">294</em></div>
        <div><label>Intel 2x X5650</label><em class="purple">380</em><em class="blue">415</em><em class="green">434</em><em class="red">445</em></div>
    </div>
    <div class="legend">
        <label>Legend:</label>
        <div><em class="purple"></em><span>32 Buffers</span></div>
        <div><em  class="blue"></em><span> 64 Buffers</span></div>
        <div><em class="green"></em><span> 128 Buffers</span></div>
        <div><em class="red"></em><span> 256 Buffers</span></div>
    </div>

    <p>Total number of ReaXcomp instances before CPU Overload. Higher=Better</p>
</div>
<p>
    By consistently running these benchmarks and collecting the resulting data for several years we were able to distill some very useful information that we now use in creating and optimizing our Digital Audio Workstation computers.
</p>
<p>The results you see in our benchmark dictate the steps we take to optimize our workstations computers. In some systems we&#8217;ve seen an increase in performance by more than 50% after our optimizations. Through these benchmarks we have grown our understanding of how minor changes to BIOS settings, operating system and hardware drivers can make a huge difference in audio production capabilities.  As a result, every system that leaves our workbench goes through a painstaking process of optimization to ensure it falls in line with results achieved with similar hardware.  This not only helps us ensure our systems adhere to the highest standards, it also helps us guide our clients into a system that has both their budget and speed requirements in mind.</p>
<h3>Some notes about the benchmark results:</h3>
<ul>
    <li>Currently, the Intel Sandy Bridge processors provide the best &#8220;bang for the buck&#8221; performance &#8211; especially the 2600k processor.</li>
    <li>The new AMD Buldozer (Zambezi) FX processors offer somewhat disappointing results compared to Intel&#8217;s Sandy Bridge line-up.  It is however a less expensive platform which ultimately offers enough processing power for most mid-size projects.</li>
    <li>Intel Nehalem 6-Core processors yield the highest plugin counts on a single CPU workstation.</li>
    <li>Intel Dual Xeon systems featuring 12 CPU Cores (2&#215;6) yield the highest plugins counts available to date.</li>
</ul>
<p>It is hard to say which processor is best for everyone &#8211; again there are too many variables to make it that cut and dry.  If you are a singer/songwriter and you mostly create projects by recording them one track at a time,  a system based around the new AMD Zambezi processors or the Sandy Bridge i5 processor will usually be sufficient for projects requiring between 20 and 40 tracks.  If you find yourself using lots of Virtual Instruments or track large bands with track counts over 40 you will undoubtedly benefit from extra CPU power, especially when monitoring directly from your DAW host software. For this we recommend the Sandy Bridge 2600k or the Nehalem i7 980 processor.  For those composing symphonic movie scores using EastWest libraries or Vienna Orchestra libraries it is still the best to go with a dual Xeon setup &#8211; especially the 12 core configurations.</p>

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		<title>Software Tools for your Recording Computer &#8211; Part 1</title>
		<link>http://www.reyniersaudio.com/blog/computer-recording-tips-and-tweaks/software-tools-for-your-recording-computer</link>
		<comments>http://www.reyniersaudio.com/blog/computer-recording-tips-and-tweaks/software-tools-for-your-recording-computer#comments</comments>
		<pubDate>Thu, 10 Mar 2011 19:13:35 +0000</pubDate>
		<dc:creator>Wouter Reyniers</dc:creator>
				<category><![CDATA[Computer Recording Tips and Tweaks]]></category>
		<category><![CDATA[DAW Software]]></category>
		<category><![CDATA[Recording]]></category>

		<guid isPermaLink="false">http://www.reyniersaudio.com/blog/?p=166</guid>
		<description><![CDATA[If you&#8217;re like me you&#8217;ll often find yourself looking for a file that you know exists somewhere on your hard drives but can&#8217;t find it.  It&#8217;s hidden somewhere in a neglected folder and you will go insane trying to find &#8230; <a href="http://www.reyniersaudio.com/blog/computer-recording-tips-and-tweaks/software-tools-for-your-recording-computer">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
			<content:encoded><![CDATA[<span style="color: #444444; line-height: 24px;">If you&#8217;re like me you&#8217;ll often find yourself looking for a file that you know exists somewhere on your hard drives but can&#8217;t find it.  It&#8217;s hidden somewhere in a neglected folder and you will go insane trying to find this file.  Well, I recently found the ultimate solution for this problem.  It is called <a title="Search Everything" href="http://www.voidtools.com" target="_blank">Search Everything</a>, a little application created by VoidTools that makes finding files easier and quicker than ever before.</span>

<a title="Search Everything" href="http://www.voidtools.com" target="_blank">Search Everything</a> has a lot going for it.  What follows is a brief summary of its features and how I&#8217;ve used it in my audio projects.<span id="more-166"></span>
<h3>Indexing:</h3>
<a href="http://www.reyniersaudio.com/blog/wp-content/uploads/2011/03/Search-Everything-options.png"><img class="alignright size-medium wp-image-167" title="Search-Everything-options" src="http://www.reyniersaudio.com/blog/wp-content/uploads/2011/03/Search-Everything-options-246x300.png" alt="" width="246" height="300" /></a>No search utility will be fast and efficient without some type of indexing.  Windows 7 comes with File Indexing turned on by default. Unfortunately the built in indexing engine that comes with Windows is a serious resource hog, and although it can search fairly quick, it will more than likely slow down all types of file operation.  It is for this reason that we disable Windows File Indexing on all our recording computers.

<a title="Search Everything" href="http://www.voidtools.com" target="_blank">Search Everything</a> on the other hand offers indexing that is very efficient with minimal resource usage.  You can easily select which drives you&#8217;d like to index, and furthermore which drives you&#8217;d like to monitor in real-time.  No more mucking around with Windows Services and drive settings that never seem to stick.
<h3>Searching:</h3>
This is where <a title="Search Everything" href="http://www.voidtools.com" target="_blank">Search Everything</a> really shines.  Searching for a file used to be a tedious and sometimes time consuming task.  With Windows Search,  a single query can take literally minutes to complete as it scans your giant hard drives.  In search everything you can simply begin typing your query and it will start showing results immediately &#8211; this is very similar to Google&#8217;s &#8220;search as you type&#8221;.

<a href="http://www.reyniersaudio.com/blog/wp-content/uploads/2011/03/Search-Everything.png"><img class="size-medium wp-image-168 alignleft" title="Search-Everything" src="http://www.reyniersaudio.com/blog/wp-content/uploads/2011/03/Search-Everything-300x177.png" alt="" width="300" height="177" /></a>I found this to be very handy when looking for one-off samples to use in my projects. For example when splicing multiple drum takes together you will often run into scenarios where cymbal hits get chopped up with the splices. A quick solution to this is to have a bunch of cymbal hits available to drop in on the split points, which would then ensure that the transition sounds flawless and smooth.  I find <a title="Search Everything" href="http://www.voidtools.com" target="_blank">Search Everything</a> to be invaluable during this operation as I can quickly see all my cymbal hits from all my sample libraries at a glance.  Finding the perfect sample has never been easier.  Take a peak at the screenshot and you&#8217;ll see exactly what I mean.

<span>The Windows 7 Search engine does have a leg up in one area that Search Everything doesn&#8217;t even attempt to go; that is searching within files and documents.   Windows will index the text in your documents and pdf&#8217;s, which can be useful for someone who uses their computer for more day to day type usage.  Obviously, us audio producers are much less interested in typing long essays and much more interested in making music so for us, this functionality is much less important, especially considering how taxing having a Windows Index of your files can be to your system.</span>

In any case you can download and install <a title="Search Everything" href="http://www.voidtools.com" target="_blank">Search Everything</a> for free at <a href="http://www.voidtools.com" target="_blank">www.voidtools.com</a>.<div class="tw_button" style="margin-top: -33px;;float:right;margin-left:10px;"><a href="http://twitter.com/share?url=http%3A%2F%2Fwww.reyniersaudio.com%2Fblog%2Fcomputer-recording-tips-and-tweaks%2Fsoftware-tools-for-your-recording-computer&amp;via=reyniersaudio&amp;text=Software%20Tools%20for%20your%20Recording%20Computer%20-%20Part%201&amp;related=&amp;lang=en&amp;count=horizontal&amp;counturl=http%3A%2F%2Fwww.reyniersaudio.com%2Fblog%2Fcomputer-recording-tips-and-tweaks%2Fsoftware-tools-for-your-recording-computer" class="twitter-share-button" id="tweetbutton166" style="width:55px;height:22px;background:transparent url('http://www.reyniersaudio.com/blog/wp-content/plugins/wp-tweet-button/tweetn.png') no-repeat  0 0;text-align:left;text-indent:-9999px;display:block;">Tweet</a></div>]]></content:encoded>
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		<title>2010 &#8211; A recap of a productive year and forecasts for the future</title>
		<link>http://www.reyniersaudio.com/blog/recording/2010-a-recap</link>
		<comments>http://www.reyniersaudio.com/blog/recording/2010-a-recap#comments</comments>
		<pubDate>Mon, 20 Dec 2010 20:05:15 +0000</pubDate>
		<dc:creator>Wouter Reyniers</dc:creator>
				<category><![CDATA[Crooked Tree]]></category>
		<category><![CDATA[Recording]]></category>

		<guid isPermaLink="false">http://www.reyniersaudio.com/blog/?p=80</guid>
		<description><![CDATA[What a wonderful year we&#8217;ve had here at Reyniers Audio &#8211; on all fronts. First of all, on a more personal note, Olga and I got married on November 13 and we were blessed with the most beautiful wedding any &#8230; <a href="http://www.reyniersaudio.com/blog/recording/2010-a-recap">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
			<content:encoded><![CDATA[What a wonderful year we&#8217;ve had here at Reyniers Audio &#8211; on all fronts.

<a href="http://www.reyniersaudio.com/blog/wp-content/uploads/2010/12/IMG_4899.jpg"><img class="size-thumbnail wp-image-149 alignright" title="Olga and Wouter Reyniers" src="http://www.reyniersaudio.com/blog/wp-content/uploads/2010/12/IMG_4899-150x150.jpg" alt="" width="150" height="150" /></a>First of all, on a more personal note, Olga and I got married on November 13 and we were blessed with the most beautiful wedding any couple could ask for. For our honeymoon we are traveling to our home countries of Belgium (my home) and Poland (her home) to visit family and friends. We are leaving on December 22nd and will be back on January 7th.  This means I might be a bit slower in getting back to clients, but rest assured, the rest of our team will be at the office ready to answer calls and respond to technical emergencies.
<h2>Some of our studio projects:</h2>
Business has been steady despite the economy and our Crooked Tree Studio has been  bustling with many great artists, recording  everything from demo tracks to complete albums.<span id="more-80"></span>
<h3><a href="http://www.myspace.com/middlerhythm" target="_blank">Middle Rhythm Session</a> &#8211; Les Beat (Leit Motif):</h3>
<a href="http://www.myspace.com/middlerhythm"><img class="size-thumbnail wp-image-83 alignleft" title="Middle Rhythm Session - Les Beat" src="http://www.reyniersaudio.com/blog/wp-content/uploads/2010/12/middle-rhythm-session-les-beat-150x150.jpg" alt="" width="150" height="150" /></a>This album was the first effort to put something down on CD since I joined the band as their engineer and, boy, did it take forever to finish.  I admit I was to blame for the delay &#8211; halfway through the mixing process I decided to start over.  I was mixing the album on a pair of Rokit RP8&#8242;s and although the results were fairly decent I found some issues: my mixes were coming out too bright and listening to the album at higher volumes caused ear fatigue.  As a solution, we invested in some Adam A7X monitors paired with the Adam Sub 8.  It was truly astonishing how quickly the harshness in the mixes became apparent and my desire to redo the album was confirmed.  Six months later, we were finally ready to send our work to Disk Makers.  Here are two tracks from the album.  If you listen closely you&#8217;ll hear some references to a few famous tunes by a well known British quartet (hence the title of this album). 
<h3><a href="http://www.10thconcession.com/" target="_blank">10th Concession</a> &#8211; EP:</h3>
<a href="http://www.reyniersaudio.com/blog/wp-content/uploads/2010/12/10th_Concession-10th_Concession_3.jpg"><img class="size-thumbnail wp-image-82 alignleft" title="10th Concession - EP" src="http://www.reyniersaudio.com/blog/wp-content/uploads/2010/12/10th_Concession-10th_Concession_3-150x150.jpg" alt="" width="150" height="150" /></a>The guys from 10th Concession were introduced to us via Joe Cosas, the Middle Rhythm Session keyboardist.  Comprising of brothers Ian and Evan Koteles (vocals and guitars), Matt Brady on bass, and David Daniels on the drums, 10th Concession was recently voted <a href="http://tampa.creativeloafing.com/gyrobase/page?oid=1227213">Best Local Indie Rock/Pop Act</a> by Tampa&#8217;s Creative Loafing, a weekly cultural events newspaper.  It was obvious from the first run-through why the band is so popular: with contagious guitar riffs and buttery smooth vocals these guys aim to please, and have they succeeded?  I think so.  Here&#8217;s a taste:
<h3><a href="http://www.myspace.com/kellidebbs" target="_blank">Kelli Debbs</a> &#8211; Dreamers and Insomniacs:</h3>
<a href="http://www.myspace.com/kellidebbs"><img class="size-thumbnail wp-image-84 alignleft" title="Kelli Debbs - Dreamers and Insomniacs" src="http://www.reyniersaudio.com/blog/wp-content/uploads/2010/12/kelli-debbs-150x150.jpg" alt="" width="150" height="150" /></a>The debut album of another Florida native, Kelly Debbs, brought together top notch musicians from the Tampa scene &#8211; members of Swamp Logic and the Bird Street Players helped her fill out the sound of the folk/rock/pop album.  It was a pleasure recording this talented group of musicians and Kelly&#8217;s powerful voice left us stunned behind our mixing desk.  Kelli has since taken her career to Los Angeles and we trust the city is helping her find the big audiences we all feel she deserves. Tell us, do you think she can make it in LA? 
<h3><a href="http://www.myspace.com/wolfinthefold" target="_blank">Wolf in the Fold</a> &#8211; EP:</h3>
<a href="http://www.myspace.com/wolfinthefold"><img class="size-thumbnail wp-image-85 alignleft" title="Wolf in the Fold - EP" src="http://www.reyniersaudio.com/blog/wp-content/uploads/2010/12/wolf-in-the-fold-150x150.jpg" alt="" width="150" height="150" /></a>It&#8217;s not often a band comes into studio and states &#8211; &#8220;let&#8217;s keep it simple&#8221; right from the get go.  But that&#8217;s exactly what happened when Andy Faza and his brother Zack showed up at Crooked Tree.  With the help of Brad Jones and Maria Carter, we were able to record something truly special and the critics seemed to agree.  Wolf in the Fold&#8217;s &#8220;Death&#8221; won the best song award in the  Folk/Singer-Songwriter category at the <a href="http://www.independentmusicawards.com/ima/2010/wolf-in-the-fold-9th-ima-folksinger-songwriter-song-winner/">Independent Music Awards</a>.  Take a listen:  
<h2>What to expect from Reyniers Audio in 2011</h2>
<h3>Shipping to Canada (and other countries outside of the USA)</h3>
We get requests almost daily from people all over the world asking us to build customized recording computers.  We are flattered by this interest in our products and we will be exploring going international.  Canada will be the first step in our international shipping expansion and we will likely reach that market in the first quarter of 2011.
<h3>Recording Laptops</h3>
The second most common request is for laptops tweaked and tailored for audio production. We know many of you want to start using a computer for live shows, and although a rack-mount solution works well for many, we can definitely see the benefit of having a fast and reliable laptop to do the task.  Unfortunately, laptops are quite a bit different since you can&#8217;t piece them together like you can a regular desktop or rack-mount computer.  We are researching various laptop manufacturers with the means to provide the customizability, reliability and speed you have come to expect from a Reyniers Audio Workstation. Our target is to have Reyniers Audio laptops available by late spring of 2011.
<h2>Season&#8217;s Greeting</h2>
All of us at Reyniers Audio would like to wish everyone a Merry Christmas and a Happy New Year.  May 2011 be prosperous for all of you and may your music move souls.<div class="tw_button" style="margin-top: -33px;;float:right;margin-left:10px;"><a href="http://twitter.com/share?url=http%3A%2F%2Fwww.reyniersaudio.com%2Fblog%2Frecording%2F2010-a-recap&amp;via=reyniersaudio&amp;text=2010%20-%20A%20recap%20of%20a%20productive%20year%20and%20forecasts%20for%20the%20future&amp;related=&amp;lang=en&amp;count=horizontal&amp;counturl=http%3A%2F%2Fwww.reyniersaudio.com%2Fblog%2Frecording%2F2010-a-recap" class="twitter-share-button" id="tweetbutton80" style="width:55px;height:22px;background:transparent url('http://www.reyniersaudio.com/blog/wp-content/plugins/wp-tweet-button/tweetn.png') no-repeat  0 0;text-align:left;text-indent:-9999px;display:block;">Tweet</a></div>]]></content:encoded>
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		<title>Windows 7, 32-bit versus 64-bit for Recording on a DAW Computer</title>
		<link>http://www.reyniersaudio.com/blog/recording-computer/windows-7-32-bit-versus-64-bit-for-recording-on-a-daw-computer</link>
		<comments>http://www.reyniersaudio.com/blog/recording-computer/windows-7-32-bit-versus-64-bit-for-recording-on-a-daw-computer#comments</comments>
		<pubDate>Mon, 25 Oct 2010 03:27:26 +0000</pubDate>
		<dc:creator>Wouter Reyniers</dc:creator>
				<category><![CDATA[Recording Computer]]></category>
		<category><![CDATA[Cubase]]></category>
		<category><![CDATA[East West Libaries]]></category>
		<category><![CDATA[Pro tools]]></category>
		<category><![CDATA[Sonar]]></category>
		<category><![CDATA[VST]]></category>
		<category><![CDATA[VSTi]]></category>
		<category><![CDATA[Windows 7 64-bit]]></category>

		<guid isPermaLink="false">http://roeland-office.reyniersaudio.com/blog/?p=21</guid>
		<description><![CDATA[For the longest time, I have recommended going with Windows XP Home 32-bit for music production on the PC. It has long been the most reliable choice, as every major DAW host, audio interface and audio plugin available supported the &#8230; <a href="http://www.reyniersaudio.com/blog/recording-computer/windows-7-32-bit-versus-64-bit-for-recording-on-a-daw-computer">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
			<content:encoded><![CDATA[<a href="http://www.reyniersaudio.com/blog/wp-content/uploads/2010/10/windows-7-logo-wallpaper1.jpg"><img class="size-thumbnail wp-image-56 alignleft" title="Windows 7 Logo" src="http://www.reyniersaudio.com/blog/wp-content/uploads/2010/10/windows-7-logo-wallpaper1-150x150.jpg" alt="Windows 7 Logo" width="150" height="150" /></a>For the longest time, I have recommended going with Windows XP Home 32-bit for music production on the PC. It has long been the most reliable choice, as every major DAW host, audio interface and audio plugin available supported the platform. This was the case for a very long time.

Windows Vista was supposed to revolutionize audio performance with its new <a title="WaveRT" href="http://www.microsoft.com/whdc/device/audio/wavertport.mspx" target="_blank">WaveRT</a> driver model, promising to enable lower hardware latency in audio applications. Many audio interface manufacturers, including MOTU, Presonus and RME, started adopting the driver model with some success. The problem: most of the big DAW hosts do not support WaveRT and their programmers chose to stick with ASIO drivers for its proven reliability and its ability to provide low latency audio performance. It also turned out that porting DAW hosts and VST plugins to work seamlessly in Windows Vista was rather difficult. Pro Tools, for example, always seemed to run better on Windows XP Home then on Windows Vista: it ran smoother, was more stable and the achievable plugin counts were much higher. Windows XP 32-bit was the ultimate solution. A fully audio optimized installation of Windows XP Home 32-bit on a recording computer easily outperformed both 32- and 64-bit versions of Windows Vista.<span id="more-21"></span>
<h2>The 32-bit problem</h2>
Unfortunately, there was one problem: the Windows XP Home 32-bit operating system does not recognize any amount of RAM over 4GB installed in your computer. A 64-bit version of Windows XP Professional is available but your audio interface probably will never work with it. Even with 4GB of RAM installed a 32-bit OS will only be able to see 3 to 3.5GB. More so, each individual program running on a 32-bit operating system (ie: your DAW host) is limited to only 2GB of physical memory. This problem was not a huge deal for most audio production as many audio tasks, such as recording live instruments while applying effects to them, are not very memory intensive. In fact, it is still pretty hard to max out the 2GB of memory available on your recording pc when using even a majority of your plugins, ie. compressors, EQs, reverbs, etc.

In the past few years we’ve seen a surge in the use of hyper-sampled Virtual Studio Technology instruments, or hyper-sampled VSTi’s. Often tracks made with VSTi’s are barely distinguishable from those made with real instruments. The merits of this practice are up for debate, with some purists heralding that “real” is always “better.” Alas, more and more people are creating amazing music with virtual instruments. One can now compose a full symphony or film score on the computer and using only VSTi’s to realisticly reproduce the sound of a full orchestra. <a title="East West Libaries" href="http://www.soundsonline.com/Symphonic-Orchestra/" target="_self">East West sample libraries</a> and <a title="Vienna Symphonic Libary" href="http://vsl.co.at/" target="_blank">Vienna Symphonic Library</a> are excellent examples of VSTi’s used daily by Hollywood composers writing film scores.

<div id="attachment_22" class="wp-caption alignright" style="width: 310px"><a href="http://www.soundsonline.com/Symphonic-Orchestra/"><img class="size-medium wp-image-22 " title="East West - Symphonic Orchestra" src="http://www.reyniersaudio.com/blog/wp-content/uploads/2010/10/orchestraplay-300x233.gif" alt="Screenshot East West - Symphonic Orgestra" width="300" height="233" /></a><p class="wp-caption-text">An  example of a hyper-sampled instrument library is EastWest’s Symphonic  Orchestra. Click the screenshot to hear it in action.</p></div>

The problem we run into is that hyper-sampled instrument libraries eat up physical memory (RAM) like nobody’s business. Imagine a violin part in a symphony. For each note played, there are hundreds of ways to express emotion. You have dynamics, pizzicato, portamento, legato, or vibrato to name a few. What these sample libraries try to do is capture as many of these stylistic sounds as possible for each note available on the instrument. A single violin patch for example could easily consist of 4GB worth of samples. Each of those samples can be triggered by your composition via MIDI and the notes, articulations and inflections can add up very quickly. Luckily we do not have to store the entire patch in our physical RAM. The sampling engines in these VSTi’s are highly optimized and essentially only store the first bit of every note in your physical RAM – the rest comes from your hard drive. But since the hard drive is the slowest piece of hardware in today’s DAW computers a substantial project can easily exhaust the bandwidth of a typical hard drive. When this happens we are unable to play back the project as the hard drive cannot keep up. Now, if we want to add new parts we must “bounce-down” our tracks to relieve some of the hard drive’s duties. This means we are basically printing the musical performance to the tracks with all of its effects rendered for easy playback, which makes editing very cumbersome and time consuming.

All of this can be eliminated by keeping as many samples as possible directly on your physical RAM. Your RAM can spit out these samples much faster, allowing you to keep creating without the need to bounce down your big projects.

As mentioned earlier, a 32-bit operating system can severely hinder the amount of memory available to your DAW hosts and the plugins you use inside of them. Memory has come down drastically in price over the years and now many motherboards will support 24GB or even 64GB of RAM. So we need a 64-bit operating system. We’ve determined Windows Vista 64-bit does not qualify as it is simply too buggy and slow.
<h2>The 64-bit Solution</h2>
On July 22, 2009 Microsoft released Windows 7, and finally it looks like they have gotten their act together. Early adopters saw performance similar or even exceeding that of Windows XP Home. More so, 64-bit versions of Windows 7 were proving to be very reliable.

At first, driver availability was minimal and many audio production programs didn’t play nice. But here we are, more than a year later, and we can confidently recommend it for audio production. Most audio hardware manufacturers have fully working Windows 7 64-bit drivers and most DAW host software companies have jumped on the 64-bit bandwagon as well. Cakewalk Sonar and Steinberg Cubase and Nuendo, the most popular hosts besides Pro Tools, have had fully working 64-bit versions of their software available for more than a year now, which have proven to be very reliable. Digidesign has always been a bit slow conforming to new technologies and has lagged behind a bit, but are finally gaining some serious ground in 64-bit support. With the latest <a title="Pro Tools 8.0.4 CS2 Update" href="http://avid.custkb.com/avid/app/selfservice/search.jsp?DocId=378391" target="_blank">Pro Tools 8.0.4 cs2 release</a>, Digidesign added Windows 7 32- and 64-bit support for <span style="text-decoration: line-through;">all</span> almost all of their LE and M-Powered systems (not Pro Tools HD, Digi 001, 002 and the original Mbox).

We still find the 64-bit version of Pro Tools to be a bit buggy, and we’re not alone: a simple search on the Digidesign forums for “Windows 7 64-bit” confirms that many users are stilling having problems. Luckily, the 32-bit version of Pro Tools can still be installed on the 64-bit version of Windows 7. Essentially, the experience of running Pro Tools 32-bit on Windows 7 64-bit is very similar to what you&#8217;d expect when running it on Windows XP Home 32-bit. One can expect reliable, low latency performance albeit with the 32-bit memory limitation. The up-side is that your DAW computer is finally running a 64-bit OS and thus you&#8217;ll have beaten the 4GB limitation, and although Pro Tools 32-bit will only see 2GB any other applications will be large address aware.  Any day now Digidesign will have a fully working 64-bit version of their flagship software at which point one can benefit from the extra available RAM, but until then one can run it safely in 32-bit mode.  Of course we will update this blog as soon as we feel confident Digidesign has released a fully working 64-bit version of Pro Tools.

In conclusion, despite some minor hiccups in regards to Pro Tools, Windows 7 64-bit is here to stay.  If you’re buying or building a computer for recording purposes, go with Windows 7 64-bit. You’ll be able to fill your motherboard with RAM while still being able to produce top notch music bug-free.

Hallelujah!<div class="tw_button" style="margin-top: -33px;;float:right;margin-left:10px;"><a href="http://twitter.com/share?url=http%3A%2F%2Fwww.reyniersaudio.com%2Fblog%2Frecording-computer%2Fwindows-7-32-bit-versus-64-bit-for-recording-on-a-daw-computer&amp;via=reyniersaudio&amp;text=Windows%207%2C%2032-bit%20versus%2064-bit%20for%20Recording%20on%20a%20DAW%20Computer&amp;related=&amp;lang=en&amp;count=horizontal&amp;counturl=http%3A%2F%2Fwww.reyniersaudio.com%2Fblog%2Frecording-computer%2Fwindows-7-32-bit-versus-64-bit-for-recording-on-a-daw-computer" class="twitter-share-button" id="tweetbutton21" style="width:55px;height:22px;background:transparent url('http://www.reyniersaudio.com/blog/wp-content/plugins/wp-tweet-button/tweetn.png') no-repeat  0 0;text-align:left;text-indent:-9999px;display:block;">Tweet</a></div>]]></content:encoded>
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		<item>
		<title>Dear visitor, welcome to the Reyniers Audio blog</title>
		<link>http://www.reyniersaudio.com/blog/recording-computer/dear-visitor-welcome-to-the-reyniers-audio-blog</link>
		<comments>http://www.reyniersaudio.com/blog/recording-computer/dear-visitor-welcome-to-the-reyniers-audio-blog#comments</comments>
		<pubDate>Wed, 20 Oct 2010 03:11:28 +0000</pubDate>
		<dc:creator>Wouter Reyniers</dc:creator>
				<category><![CDATA[Recording Computer]]></category>

		<guid isPermaLink="false">http://roeland-office.reyniersaudio.com/blog/?p=17</guid>
		<description><![CDATA[My name is Wouter Reyniers and I will be posting about things related to recording music on a digital audio workstation recording computer. Many of my posts will be as a result of questions clients have asked us, others will be &#8230; <a href="http://www.reyniersaudio.com/blog/recording-computer/dear-visitor-welcome-to-the-reyniers-audio-blog">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
			<content:encoded><![CDATA[My name is Wouter Reyniers and I will be posting about things related to recording music on a digital audio workstation recording computer. Many of my posts will be as a result of questions clients have asked us, others will be about things that I feel are interesting. Hopefully you will find them interesting as well. I will share with you my discoveries in the digital audio world as well as experiences I meet along the way. Some of the things you can look forward to reading about on this blog are:
<ul>
	<li>Windows 32-bit versus 64-bit for Recording on a DAW Computer</li>
	<li>Audio interfaces – FireWire, USB, Internal – which is best?</li>
	<li>Solid State Drives – The end of platters?</li>
	<li>How to keep your audio project files organized and neat.</li>
	<li>How to get that monster bass drum sound, with or without triggers.</li>
	<li>You can never backup often enough, some tools to make it easier.</li>
	<li>Anti-virus software – the silent recording computer killer?</li>
	<li>Streamline your projects, a lesson in efficiency.</li>
	<li>In the studio – tips to get that (close to) perfect take.</li>
	<li>Reaper – the little DAW that could.</li>
</ul>
So come back often and feel free to chime in the comments, we love to learn hear from your experiences as well.<div class="tw_button" style="margin-top: -33px;;float:right;margin-left:10px;"><a href="http://twitter.com/share?url=http%3A%2F%2Fwww.reyniersaudio.com%2Fblog%2Frecording-computer%2Fdear-visitor-welcome-to-the-reyniers-audio-blog&amp;via=reyniersaudio&amp;text=Dear%20visitor%2C%20welcome%20to%20the%20Reyniers%20Audio%20blog&amp;related=&amp;lang=en&amp;count=horizontal&amp;counturl=http%3A%2F%2Fwww.reyniersaudio.com%2Fblog%2Frecording-computer%2Fdear-visitor-welcome-to-the-reyniers-audio-blog" class="twitter-share-button" id="tweetbutton17" style="width:55px;height:22px;background:transparent url('http://www.reyniersaudio.com/blog/wp-content/plugins/wp-tweet-button/tweetn.png') no-repeat  0 0;text-align:left;text-indent:-9999px;display:block;">Tweet</a></div>]]></content:encoded>
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